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Old 04-10-08, 02:08 PM   #15
don1reed
Ace of the Deep
 
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oops, sorry Ischo, I apparently simul posted when you did and didn't see what you wrote.

Ok. Got it. I believe I know what you're talking about now. Yeah, this method isn't effected by that. Mercatur projection. I know it won't work if you try to sail a great circle course.

Here at least Python uses the numbers that the game produces and I'm always in the ball park. I've never been exactly spot on but that ok, I never been totally off the chart either.

So far with this method, by making typhoon quality wind >100 knots, the furthest off I've been is 43nm with the tests I've made using SH4.

This is navigation as I know it to really be. (less foul wx, of course)

You can always press CNTL Left mouse button to see where you really are if you're truely lost.

Let me add a VERY important point.

Just prior to going to Python to enter your data, you must do a SAVE. This save is what tells Python where your boat is last located for real.

So, every celestial sight you make you must also do a save-game and you must keep the name exactly the same each time. this writes-over preexisting saves as you know, but also eliminates some forms of cheating or do-overs, if you will.

Hope this helped.
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Last edited by don1reed; 04-10-08 at 02:25 PM.
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