View Single Post
Old 04-10-08, 01:05 PM   #13
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Hm, the 50° where just an example. I can't find it where I read this. Was it a dream ?
I looked through the whole GWX manual, perhaps it was in one of the real navigation threads around here, I don't know.

But I *think* I read somewhere that the SH3 map is flattened out, so that it doesn't take into account that travelling farther north (or south respectively) requires less time to cross the longitude markings.

Quote:
So with this mod, how do you get around plotting way points without the origin of the waypoint line giving away your location? If the waypoint tool isn't used, how do you get your helmsman to hold his heading without drifting?
That was another thing that was bugging me some month ago when I last used real navigation.
ichso is offline   Reply With Quote