Quote:
Originally Posted by kriller2
Hi all,
I have found out what causes the slow downs, it's because the SH4 engine doesn't like an uneven number in the file that controls the colour for sun multipication, the bug is now corrected and my FPS went from 11 to 30 just before sunrise, I will try to investigate if we can get some more FPS when foggy..
I have reduced the sky texture to one half of it's original size allmost without loss of quality, but will include the highres one as an option if you have a powerfull gfx-card, all in all this should give some more power to the CPU.
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Bless you man! I was going batsh*t crazy (pardon the french, guys) yesterday trying to find just what the hell is causing the stupid slowdown!
With regards to strange sound and graphics effects when loading up a saved game and with Special Effects enabled, I compared the zones.cfg file from NSM4 (which, I'll remind you, I used as a template) to stock zones.cfg. Werner hasn't added any effects whatsoever to submarines, and he hasn't touched any submarine .zon files either, and now I can honestly say I have no clue whatsoever as to what causes those strange effects both in NSM4 and ROW PE2 Special Effects!