Hi all,
I have found out what causes the slow downs, it's because the SH4 engine doesn't like an uneven number in the file that controls the colour for sun multipication, the bug is now corrected and my FPS went from 11 to 30 just before sunrise, I will try to investigate if we can get some more FPS when foggy..
I have reduced the sky texture to one half of it's original size allmost without loss of quality, but will include the highres one as an option if you have a powerfull gfx-card, all in all this should give some more power to the CPU.
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