I did the best i could , that the confines of the game would allow.
First of all, theres only so many officers to work with on any given watch.
Secondly, given theres only so much to work with, i do not like the idea adding MORE officers or CPO's. A Top heavy crew to me is unacceptable. Then add in the fact that officers and CPO's can gain special abilities. Too many abiilties, too much efficiency. Add more officers? I don't F'ing think so! If you want a super crew, feel free to edit the subs UPC file and have an all kakhi cew for all i F'ing care, but dont expect me to do it for you!
Thirdly, The core mechanics behind crew positions are coded for uboats! There is no direct translation in the game that is the same to the needed crew positions in a fleet boat. So one is forced to shoehorn it.
Forthly, i had little choice on what to put in the DO's position since i moved the OOD to the conning tower. Since the OOD is what allows controls to the subs navigation and such, It made less sense to me to have a swabbie up in the conning tower then a Petty officer as a diving officer. Also, the CT had a couple officers in it historicallyl, so I had to make a choice between the two, guess which one went with?!
Fifthly, nobodies making you use the mod. If you don't like it, change it yourself, or use another mod and stop wasting my time.
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