Quote:
Originally Posted by JScones
I'm sure that you can appreciate that as one of SH3Cmdr's main aims is to provide an historical wrapper around SH3, including something that sees Admirals cruising around in U-boats just doesn't fit well.
Plus, SH3Cmdr is, and will always remain, mod neutral. Assuming, therefore, that all players want to be Admirals cruising around in U-boats isn't appropriate either.
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While I worked this out the rank system that was being used the starting slot (0) was Oberleutnant z. S. so it ended up that my mods final rank was Admiral; the original intent wasn't to make that rank acheivable; just was how it worked out.
Because of the high fatality rate for those in the U-Boat service of the Kriegsmarine, having many officers higher than a CrvtCptn still sailing was very rare. Though in other parts of the armed forces, it wasn't so. In the Luftwaffe there were several Colonel's and even General's that still flew combat sorte's; in our own Navy there was frequently 2 and 3 star admirals out on patrol (albeit in command of a fleet or task force than just 1 ship acting alone).
Even with the high ranks up there, amassing that much reknown is tough unless you never upgrade your ship. Because its hardcoded into SHIII when your reknown goes below the specified level you loose your rank, it doesn't hit you such that your a sub-leutnant and all you're officers are actually your superiors. Thus the high reknown rates for the flag ranks.
Quote:
Originally Posted by JScones
What I will do, however, is remove any modifications that SH3Cmdr makes to the rank labels in *_menu.txt. This means that the options to force ranks and medals to display in a specific language will go. SH3Cmdr will revert to reading and using whatever rank labels exist in the game, between numbers 170 and 179 (it will ignore 175).
Personally, having lived through the "rank bumping" debacle two years ago and knowing the potential frustrations, I would see better value in combining the "classic" approach of starting as an Lt but changing the renown required to ensure that you get promoted to ObLt after your first patrol (as is current practice; chosen for a reason  ), with the extra ranks that Tessa has added. Sure, this reduces the maximum rank to a mere Vizeadmiral, but...
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Starting out as a Lt. is reasonable, having 8 ranks available instead of 4 gives much more room to grow and make upgrading not so harsh. Imo if the same amount of reknown that is set to get up to Korvettenkapitän is retained that's a fair start. Then start using the fibbonacci sequence for the higher ranks makes it tough to get much higher than Kapitän z. S.