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Old 04-07-08, 10:05 AM   #5
Philipp_Thomsen
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Join Date: Nov 2007
Location: Drunk at the whorehouse
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Sorry for taking so long to answer, I spent my weekend out.

I'm working on a new version of the No instant deathscreen mod, and the next version WONT have any .sim files, it will avoyd a lot of conflicts.

I'll upload it in 3 hours, von zelda!

The new version has no fire and smoke effects (problem is, even after you fix the damage, smoke won't stop going out of the damaged part) and I'm balancing better the flooding times, equipment damage (the diesel engine was as easy to get damaged as the periscope ) and a lot of other things... I reckon that the fourth version of my mod is a little more "decent". Its well balanced now. On the mission I'm testing, there is 10 destroyers, me, and 300 meters of water!

Plus, I'm trying to kill the mission end by total flooding of a compartment. But so far I'm pretty sure that that is hardcoded...

I was able to delay the deathscreen by some seconds after total flooding, tho... :hmm:

More info to follow, look for a new thread for it soon!
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