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Old 04-06-08, 11:40 AM   #8
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
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Quote:
Originally Posted by tedhealy
Hmm, maybe I'll try to sink a ship and then get as close as possible, under 200 yards, and see if it can be heard on the hydrophone then.

Use NSM to slow down the sinking, to give yourself the time to get close.

I have a feeling you still won't hear it though. I think something's broke in the hardcoded trigger; and the Sound.sdl can only effect the audio parameters, not the actual trigger.

Really strange.

I'd really love for M_mearean or Dan to take a look at this one.
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