View Single Post
Old 04-05-08, 10:49 AM   #17
Albrecht Von Hesse
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by StayingPower
Edit: Argh! I just tried the torpedoes tutorial and it's impossible. There's just too many things happening at one time for me. Correct me if I'm wrong, but my torpedoes will go where my periscope is pointing at 0 degrees? So the other ship is moving, I'm moving, I have to be pointing straight at it, all in a short space of time to press 'fire'.

So eventually I managed to get all this figured out and got lined up with the ship I was hunting. The targeting arrow over it turned green, so I assumed that meant if I fired it would hit it. So I fired two torpedoes...but nothing happened. I looked in free view and one of them was pointing down, below the ship, not moving, and the other seemed to have gone under the ship and was speeding on past it.
You don't have to be pointing directly at the target, no. Your boat is not like a firearm, where the bullet goes where the barrel is pointed. There are several factors which influence a successful hit, but I'll try and keep it simple for you right now.

1) Try and keep the target within +/- 30 degrees of your bow (or stern for a stern shot). Although you can fire at a target perpendicular to you that doesn't make for a good targeting solution.

2) Try and make sure the target is as close to perpendicular to your course as you can. That's known as AoB (Angle of Bow). If you're looking through your periscope with a bearing of zero (straight ahead) and your target is moving straight left-to-right (or right-to-left) that's an AoB of 90 degrees and is a perfect line-up. (Picture the letter 'T' with you as the leg and the target as the top.)

4) Press 'L' to lock the periscope onto your target. Pressing TAB will shuffle back and forth between magnification settings. Once you've 'locked' onto the target, at the upper right you'll see some information displayed: Ship class, range, AoB and speed. Click on the 'ship' header and your recognition manual will be opened, displaying the targeted ship. Look and see how deep the keel depth is.

5) Press F6 to bring up your TDC (Torpedo Data Computer). Here you can make some changes to your torpedo settings. The important ones at this stage of the game are speed and depth. Select a torpedo by clicking on its tube (the bright green tube designators) then assure that the running depth is at least 2 meters higher than the max depth of your target. Otherwise you run the risk of the torpedo grazing and bouncing off the bottom of the hull without exploding. Set the speed to fast, then hit F3 to go back to the periscope view.

6) Make sure your periscope is still locked onto the target; if not, hit 'L' again. The press 'Q'; this opens the outer tube door. If you don't open the tube door before firing, there is a several second delay between the time you press fire and the torpedo actually launched due to the outer door having tp open, and this quite often will cause the torpedo to miss.

7) It is always better to be as close as possible to your target, but no closer than 300 meters, as the torpedo requires 300 meters to arm, and if you're closer it'll just bounce off the hull without exploding.

Hope this helps! And welcome aboard!

edit: And there is a manual included during install. If you did a default install it is located in C:/Program Files/Ubisoft/SHIII/Documentation. It is called SH3_MANUAL.pdf. If for some reason you don't have it, let me know and I'll email you a copy.
  Reply With Quote