Without stateing references, or where I got them.
When every version of SH is/was done, CPU cycles were considered.
To zone EVERY harbor, even just the Bunkers?
Would eat cycle time for a very limited effect.
In Stock SH3 the Bunkers are nearly a non-issue.
Once we start scripting Air Raids?
Now WE have disrupted design specs.
Can it be corrected to match what we have done?
Yes.
But the Download and time to do it?
Not me.
It's a small quirk that does not warrent the work involved.
So you get rained on. Big deal.
Air Raid comes in?
Get out and DIVE!!
Hell, the Sirens start in 2.0 before you get hit anyway!!!
:rotfl:
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