Discussion on how to change dc patterns.
So as I did a long time ago with River FF in shIII
I've been working some single mission problems for
the enemy AI to work over while I watched them
from God mode.
While watching Three expert River Frigates
from SHIV UBM
Ive observed that
They do do buttercups or so(ish)
they do sprint and drift trading up control
while the others run in. and switching
in turn.
but when it comes time for the run in,
as the escort passes over the datum point.
The Dc racks fire a roughly normal roll out.
but as each thrower goes by the leading
edge of the datum point they all fire on the
same location theres a little disspersion but
no pattern as you or I would normally expect
as all the thrown dc's enter the water at roughly
the same point.
so I wanted to start a discussion about ideas.
to correct the pattern throwing of the AI. using
whatever means can be devised.
for my part my first notion is to reduce the number
of throwers regardless of historical accuracy and
build in a refire delay in the sim file. I think that would
probably work as an approximation but I wonder
if anyone has other suggestions that might work
without making non historical changes.
suggestions anyone.
M
[edit]
or leave a few racks with no ammo
and a few with ammo and refire delay
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