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Old 04-03-08, 04:40 AM   #51
elanaiba
Ace of the Deep
 
Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
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Quote:
Originally Posted by Quagmire
Actually this may be possible. I have an idea but unfortunately I have no idea how to do it. Check this screenshot...



Have you noticed that there is an indicator right above the A-Scope that rotates with the PPI. It has a silly "sound bearing" texture on it but that could be changed with a re-skinning that would show the bearing where the radar beam is pointing.
I don't get it... the screenshot makes it look different from what I have in the game? Where did the silly "sound bearing" texture come from? Ours is a direct representation of the real life dial.
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