Quote:
Originally Posted by Captain Nemo
Never used the 16km mod, are there any FPS related drawbacks using it?
Nemo
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The major difference between the 8 and 16km kods is the radius of the rendering area in the SH3 world.
The 8km mod renders everything for a range of 8km around you and the 16km renders for.......hang on I'll get back to you
The memory 'hit' usually comes into play when there are an increased number of objects being scripted at the same time in your 'world'