I've seen that with TMO 1.5, You need a torpedo specialist passive ability with another torpedo specialist that reduces dud chance and shortens reload times, coupled with an active ability torpedo specialist that increases speed and damage of the torpedoes for 5 min. lol activate those crew members before launching the torpedoes and see how screaming fast they become!! They did sometimes actually jump out of the water after launch. I admit I was having fun with it, but the rivet counting side of me eventually won out