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I wonder how difficult it would be to add ships to certain areas and reduce the hitpoints so it would sink immediatly. I would think that sort of thing could be added to the campaign layers....
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Interesting approach. The computer remembers what you sunk, where you sunk it, and then upon loading or starting a new patrol respawns the "wreck" so that it sinks quickly at the same location, BUT does not disappear as it normally does. This last part may be hard-coded, but I would hope that it's in a cfg. file.
It would be nice to hide in the area of one of the wrecks when being pinged by destroyers. Let them pound scrap metal for a while.