View Single Post
Old 03-30-08, 07:41 AM   #90
Platapus
Fleet Admiral
 
Join Date: Oct 2006
Posts: 19,393
Downloads: 63
Uploads: 0


Default I posted this in the SH3 forums on the same topic

I would like to see the next generation of sub sims to be more in depth into the operation of the submarine itself.

Design it so you can play the game from different crew positions.

Currently we have the player taking the role of Captain but giving them the chance to temporarily play other crew stations. It has to be temporary as there is no Captain but the player.

I would love to have a sub sim (either US or German) where not only do you have the option of playing Captain but also have the option of playing one of the other crew members and have the AI take over as Captain.

Diving officer is one such interest with me. Instead of just hitting "C" for crash dive, as the subs diving officer I would be responsible for the actual controlled submergence of the sub where I would be in control of all the vents and such. There could be a variance in realism so that the player can actually learn how to dive and surface a sub. There will come a point where the player is doing it at 100%

The plot is another station I would like to immerse myself in. The computer AI gives me the observations and I have to manually make the plot using only the tools available and only using the data given me. Like the diving officer there would be a variance in realism for educational purposes, but ultimately the goal is to be 100%

Most other positions would not be suitable for a game type simulator but these are just a few.

An interesting twist would be that the player would have to qualify for command by moving up from diving officer/plot to Captain.

Be a cooleo way to learn the tradecraft.
__________________
abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right.
Platapus is offline   Reply With Quote