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Old 03-30-08, 03:47 AM   #86
maerean_m
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Join Date: Mar 2007
Location: Bucharest, Romania
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Quote:
Originally Posted by Mikhayl
I like the third idea too, but gaining some intel would be even better if the campaign is fully dynamic and (slightly) influenced by the player's actions (hint).
doh... (translation: obviously)
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