Quote:
Originally Posted by Digital_Trucker
Beasty, it sounds like your problem might lie somewhere in the particles.dat file. You're running 1.4, right? If so, try deactivating PE, taking out the particles.dat and reactivating (make sure to save the particles file somewhere) and see if that helps any.
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What's REALLY driving me nuts is that, when I was troubleshooting with ROW Textures, I was also using NSM4 and my ROW Special Effects for NSM4, and those have a modified particles.dat (which, in fact, are earlier work than the one shipped with PE2...guess because of 1.5 incompatibility reasons). As I stated above, when I removed reflex_pac.tga the abnormal behavior stopped! But when I tried PE2 with my resized reflex_pac and NSM4+ROW SFX for NSM4+Some missing textures that will create a blocky fire effect if not present with ROW SFX, the slowdown was back!