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Old 03-25-08, 11:43 PM   #1
USS Sea Tiger
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Join Date: Oct 2006
Posts: 425
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Default exporting to SH3 is driving me *^%*)*&^. Popping a red parachute flare

Yes, You heard right ^%$&(#& and also (&*(^*^%&^. and even more (*&^(&^(. Yes, I am &^%^&$^&^.

I am beginning to think my first efforts were pure dumb luck,, The Skipjack SSN worked great, as did the UB-I from WWI but now I have had nothing but 2 weeks of straight failure exporting and having it show up in and work in SHIII.

I create in Gmax, export it one of two ways, either directly from Gmax to .obj
or to .im and then obj. then import to shIII. (same end results as you will see. )

Almosot always I can get the sub to show up on the first load after an import. runs fine too, takes my hopes up.. But then quit, and go back in and reload,, forget it. it dies in the loading phase at about 65 percent loading.

I compared polys,, and I have under the old object by 30 percent,, so I even added hidden objects to take it equal in poly load. same thing. loads well once,, and then will crash on reloads. I checked in other programs,, loaded the wavefront .obj file, all looks well, and the verticles are not flipped.

So I am popping some more red flares, hoping someone can tell me what the &^$% I am doing wrong.

down to a few hairs and going fast in Houston.

Mike D

Last edited by USS Sea Tiger; 03-25-08 at 11:43 PM. Reason: spelling
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