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Old 03-25-08, 04:41 AM   #54
Barbac
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Join Date: Jan 2008
Posts: 101
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Hi Sailor Steve, hi guys,
I am still unable to use this great sound mod though I'd really like to enjoy it.
When enabling it with JSGME and though I did not experience any CTD, I have never been able to hear the DSBM sounds in game but the usual stock ones only.

NB: In the process descriobed below, I did not consider or change anything to the data/sound/speech.en file as I use German speech only
Am I already wrong at this point ?

Here we go

1- I first made a back up of the GWX2.0 data/sound/speech files (means files 1 to 9 + 6 or 7 individual sound files (.wav files I think) that come with the 9 files
2- I did put the 3 sound files (WaO_P, WaO_K, WaO_S) of the extra "cheers" file and I placed them in each one of the files 1 to 9 as indicated
3- I then replaced all the GWX2.0 data/sound/speech with DSBM ones by overwriting the whole thing
4- Therefore, no need to enable it through JSGME so I loaded the game while in port on my way to a new patrol but this time it resulted in a CTD

As in this case I did used all the DSBM sound files as the main sound source in the GWX2.0 running with a CTD at the end, I do think that there may be one file or more that are corrupted. I am trying to find out why is does not work for me

Regarding to this, did I make something wrong or did I forget something ?

What I could do is just copy and past the DBSM sound files that I would really like to have in game but I cannot be sure that one of them is not the corrupted one

Your help will be very mush appreciated guys cause I run out of idea there
Thx
Barbac
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