Quote:
Originally Posted by CB..
what about the controller for the conning tower spray that only occurs when the tower is momentarily submerged.....if there is a way to utilise this controller trigger for the water streams then they would only appear after the holes were submerged and would stop after a second or two and would not show whilst stopped or in flat calm??? any good?:hmm:
Quote:
Originally Posted by privateer
The con tower is a node effect, linked to a controller, linked to speed.
That's where I was going.
Since the water drain off is nothing more then placement nodes
with generators in the dat?
We use the nodes and move the generators to the val file.
Then attach the speed controllers for one.
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I just took a look at all files for a conning tower (dat, val, zon, sim and cam) and I didn´t find any useful control there. Even in the .val file. Perhaps this Conning tower splash use another specific way to generate that effect?:hmm: