Quote:
Originally Posted by MONOLITH
....underwater scene. The new colors, the heavier floaties; really feels "oceanish".
But in a storm condition, W_clear has reduced the whitecaps/foam. So in 15 meter winds, the waves have too little foam to cover up the highly reflective surface, so the sea returns to that 'shiny mercury' look.
Personally, I'm going to take the seafoam files from Krillers PE and place them into W_clears, to restore the whitecaps snd cover the shiny water in storm conditions.
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There are 12 seafoam files in the Pacific Environ MOD....and in the W_Clear Environ MOD. WHich should be moved/copied over from the former to the latter to add White caps?
There used to be a specific Improved Sea Foam MOD floating around, but it can't be found anywhere now and I no longer have it.