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Old 03-22-08, 09:56 PM   #92
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
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So ran a bunch of tests seeing when i was visually detecting a stationary ship with various scene.dat settings and i believe i've isolated the cause to

scene.dat->envSim->FogDistances[0,3]->ObjectsRelativeZMax

For example, Fogdistance0 (no fog) was set to 0.5. - Stock is 0.85.
So, should we change it back to 0.85? I find it aggravating that I can see a target long before my crew does.
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