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So ran a bunch of tests seeing when i was visually detecting a stationary ship with various scene.dat settings and i believe i've isolated the cause to
scene.dat->envSim->FogDistances[0,3]->ObjectsRelativeZMax
For example, Fogdistance0 (no fog) was set to 0.5. - Stock is 0.85.
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So, should we change it back to 0.85? I find it aggravating that I can see a target long before my crew does.