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Old 03-22-08, 03:48 PM   #91
KeldorKatarn
Helmsman
 
Join Date: Jul 2005
Posts: 103
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It would really be interesting to get this fixed, not just for real navigation issues.

I recently waited on a 90° position to a convoy in rough weather and at night.. when the convoy was nearly in shooting position I noticed to my shock that I was 40° off course, and that had happened in just a few minutes!

I have never been on a ship trying to steer it but from my physical understanding of things there is absolutely no way the sea and the waves will actually TURN a ship 40° while it is not making any forward motion.. move it somewhere over time yes.. slightly turn it over a lot of time, yes.. but turn it nearly 45° over a couple of minutes?

This is really a bugger since it makes surface attacks in storms really bad. you always hhave to use the course plotting tool of the nav map and do at least 1 knot to stay on course and that way you make sound and run into positions where you don't want to be so sometimes you have to reverse engines which forces your to first come to a complete stop, then drag the course plotting tool 180° to the other direction, then reverse engines. if done otherwise the ship will start to turn because the stupid engine is trying to make the boat run backwards on that course...

This is really really annoying. I also can never set an intercept course even over a smallest distance, or a 90° attack course with the compass because my boat will always turn if not at a complete 0m/s wind speed.

I think if someone could fix this crap it would give SH3 a much better reality feeling. Drifiting off course is something different than turning, and from what I heard from modders, drifting happens additional to this stupid turning thing, so that wouldn't even have to be added....
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