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The reason is, the submarine only moves very little up and down but really stays stationary on your screen. The sea around the sub moves thus giving the effect of a submarine moving threw the water. This is how the graphics engine renders movement.
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I found the first applet on at this URL:
http://id.mind.net/%7Ezona/mstm/phys...d1/wave3d1.htm
The best example of how waves are in SH4.
The sub.. resides on the blue square or plane. Thats the "rail".