Quote:
Originally Posted by Gairith
Quote:
Originally Posted by bert8for3
Quote:
Originally Posted by Philipp_Thomsen
... The acceleration is the easiest thing to edit in the game, and the better part is that it doesnt change the final speed. I think the acceleration underwater is a little less unreal then the surfaced acceleration, but still both of them need adjustments. Those adjustments I've done for myself long time ago, but I see no point in making a mod out of it, nobody will use it.
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[puts hand up] I would. Anything that goes to more/better realism. I've got neck whiplash from kicking my Type VII from 0-18 knots in 2 seconds flat.
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Same here, would be willing to try it out.
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I didn't get back in time to be first, so I'll be third: Yes, I would definitely use it. I hate seeing the parked merchant in the Academy avoid a torpedo by accelerating away from it. Destroyers have better acceleration than anything except PT boats, but even they can't really stop and reverse in less than their own length.