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I understand that due to the u-boat patch to get it to run my American crew will look suck is this correct..? is there any way around this ....
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If i couild figure out why the texture rendering is doing what its doine, the file that is in the Uboat fix patch, would be in the service pack instead. Since i couldnt figure it out, i had to make a decision. Sacrafice crew looks for sake of compatiblity, or keep the crew looking good. Since the pacific is my main focus, i opted to keep the crew texture rendering looking good.
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I am running PE latest on top of your mod is this really nessacery or does your mod include most sea effects etc..
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With SP1A and SP2 installed, its all included. Running PE over the top of it, will change things and i have no idea if the outcome is desireable or not.
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i applied ROW sound v9 will this effect your new sounds in SP2...
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yes it will. Which is not a big deal, UNLESS the Row sound v9 includes a SH.SDL file, then i recommend that you DO NOT run it. As it will lack the new entries for the S class and Narwhal class, and it might crash the game because of it.
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TMO is only being maintained and enhanced for SH4 1.5 correct?
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Right now yes. I have thought about applying SOME of the changes ive made to the 1.5 version to the 1.4 version, but i havent made up my mind on that yet.
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I have a file "REL_TriggerMaru_Overhaul.7z". This is the last TMO which will work with SH4 1.5. Once you released, "SH4-ver15_TMO.7z" development switched over to SH4 1.5.
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REL_TriggerMaru_Overhaul.7z is the last release for Sh4 version 1.4. At the time, i thoguht i was done, so no version numbers are being applied to it, and i find it too much of a bother to pull the mod down, just to rename it and and upload it again. Instead i moved it to its own directory on my filefront account.
SH4-ver15_TMO.7z is what im currently working on, and as the name suggests, is for Sh4 version 1.5