View Single Post
Old 03-18-08, 04:45 AM   #14
WernerSobe
Commodore
 
Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by jimimadrid
Werner,

comments line are normally used to show visually what happens or to mark out not used lines.
This is nice to memorize for a modder but are not very usable for sh4, because of making bigger the moded files.

The idea of JTxE is to give the user the possibility to use a lot of different Mods which used the same files. Instead of writing a menu1024 which combines mod1 and mod2 and mod3 and one for mod2 and mod3 and mod4, it will be helpfull to put the changes in an extra ini-mod and let the people enable it with JTxE.

It would be nice if you add to your thread the changed lines. Otherwise people has to use winmerge to find out the differences and this could let them get mistakes.
You will help a lot of other users to save time.

Thanks and sorry for my bad english.
Well im a programmer i know what comments are good for. And it doest hurt to have extra comments. The game engine is not just ignoring them it doesnt even see them. For the game there is no difference if you have 1000 lines of comments or none.

Anyway - i have a reason why i left them in. Ive commented the default values for other moders. Ive been often looking at someone elses work and wondered about default values.

The lines in my post above are the changed lines for those who need them.

I appretiate the idea of JTxE its a usefull tool. As i said if you give me the according ini file ill update the mod so it is compatible.
WernerSobe is offline   Reply With Quote