You get another point ~ their lack of improvement means they can't beat other game producers. But I think the main issue is over-saturation
In the past few months, there is several good games like World in Conflict. A single player can't play them all, so they just choose some to play
So, the over-saturation problem emerges.
In this situation, only good games survive, and bad games good bye. Ubisoft, unfortunately, doesn't improve, as what you said. So, they lose money and invests less in the next FPS / RTS game. The lack of investment results in lack of quality, and the vicious cycle repeats, and eventually, ...
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Romeo is here, but where is Juliet?
The 中国水兵 (Chinese Sailor) in subsim
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