Quote:
Originally Posted by MarkShot
First, I've repeatedly said that I am not criticizing the GWX Team and thank you folks for your efforts. However, sometimes, I do get the impression that all discussions about game and mod behavior is viewed in a negative light no matter how many times one qualifies ones remarks. You folks have done a fine bit of work and deserve the admiration and respect of those who use it. At the same time, I don't understand why any discussion of game play and behavior has to be taken in a negative context.
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When one "qualifies" a remark, it does not necessarily change the basic meaning of a comment.
The problem as I see it concerning your "analysis", is that your logic is flawed. You are not effectively accounting for any change and/or improvement using GWX with SH3 as you have not made similar, systematic postings/analysis with STOCK SH3.
Quote:
Originally Posted by MarkShot
I am sorry, but I have designed systems for 30 years, beta tested games for 7 years, and am a partner in a PC game development studio for two years. I like discussing games (their design and behavior) as a pastime and I see nothing wrong with that. I regret that some find that offensive.
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That is rather arrogant IMHO, nor does it influence the price of tea in China.
Einstein made bad grades in math... but that didn't prevent him from writing the Theory of Relativity.
GWX devs and crew could also state credentials... but choose not to publicly.
Logical thinking either exists or it does not.
Quote:
Originally Posted by MarkShot
As far as SH3/GWX, I just play it. I am not hunting for exploits. I just simply try to play as best as I can and take advantage of all the tools which are at my disposal. As long as I am having fun with the game, then there is no good or bad in the way I play it. I am not attempting to destroy anyone's fun in playing the game, but if someone asks a question, I see no reason not to answer it.
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Frankly, yes you are hunting for exploits. You have stated as much in previous posts.
One could also say it is umm... overmuch ...to open a new thread any time you feel the need to "answer a question." Typical practice is generally to answer a question on the thread
containing the question as opposed to opening a new thread.
Assuming you are responding to a question as you imply... what is the answer?
Quote:
Originally Posted by MarkShot
Like anything else, people can play however they want to play. As long as they have fun, what does it matter?.
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Absolutely correct.
HOWEVER, the problem is, that for many, posting about exploits/cheats/loopholes/spoilers etc. is death to a game... because once you have learned a thing... you cannot unlearn that thing.
Any time you post an opinion, you shouldn't be surprised to see opposing reactions.
In days past, you've already established that your baseline for comparison is Aces of the Deep and previous Silent Hunter releases that were constructed by entirely different development teams using entirely different game engines.
So be it.
However, if you wish to contine deconstructive "analytical" performance of the sim... you should first remove GWX... and test/post/analyze STOCK SH3 with as much passion/persistence as you have done with SH3+GWX.
Are your posts negative? I believe that collectively they most certainly are. You've demonstrated a systematic approach to finding deficiencies and readily point out that it is GWX you are using to make your comparisons. They are indeed worded politely for the most part...
...but if I were to coat a plate of poo with chocolate... and
politely slide it onto the dinner table...
it would still be poo... wouldn't it?
No offense is intended, but I don't feel that you understand exactly what we CAN change and what we cannot. Therefore, putting GWX into your line of fire is difficult to understand without a previous history established (by you) of similar "analysis" of STOCK SH3.
You've stated directly that you had previously shelved SH3 as a result of your assessment... and brought it back out with the release of GWX 2.0. Sometimes, it boils down to making do with what you have got... or moving on.
Even with all the modding power behind GWX... we cannot make a magic bullet for everything.