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Old 03-13-08, 02:28 PM   #25
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by Midnight Hunter
I have seen the videos, and to be honest, I "tried" to read your thread and with all the story telling in it I honestly couldn't follow what you were trying to instruct lol... I am more of a "by the book" when trying to learn, so although you were doing it for immersion into the whole teaching thing, it left me going WTF!?!?!?
Hmmmmmm.....Maybe I need to work up a different tutorial? I'm looking for input not just from Midnight, but from others too. Do you want an updated and drier version of the tutorial for the Dick O'Kane targeting technique? At last report I couldn't do a video, but I'll check it out again and see what I can do if there's demand for such a thing.

Let me work out the steps for the Dick O'Kane

1. check TDC to ensure PK is off.

2. Set distance on the TDC manually to the largest possible amount, about 1400 yards. You do this by dragging the triangular hairline window down as far as it will bo and pressing the send button. The exact distance entered is not important as distance cancels out of our targeting solution!

3. Plot two positions of your target 3 minutes apart if you are working in imperial measurements or 3 min 15 sec apart if you are working in (yuck!:rotfl metric. Use your ruler or compass to measure the distance. Whatever the units, the distance in yards/meters divided by 100 = speed in knots. 900 meters = 9 knots. 900 yards = 900 knots. Enter that in the TDC and press the send button.

4. It's time to aim your torpedo. We're going to set up a course at right angles to the target's track. Once we get there, our target is going to approach from the right or left. Because you know where he is and where you are, you know what's the easiest to set up. Let's pretend the target will pass from left to right.

4½. Set your AoB. It will be 90º minus our shooting angle from zero, which is 10º in this case = 80º either starboard (for target passing left to right) or port (for target passing right to left). Set it on the TDC and press the send button.

5. Point your periscope at bearing zero (you can do this under water to avoid detection). Now, for a high speed steam torpedo, move the scope 10º in the direction the target will come from. You will be pointing at 350 for a target coming left to right, 10º for a target moving right to left. You're shooting 10º before he gets to zero bearing. Clear? Leave the scope pointing at your planned shoot bearing and press the send range/bearing button. YOU DON"T MESS WITH THE CURSED STADIMETER! Sorry, I feel better now. Don't touch the PK either. Leave it off and save watts.

6. Guess what? Your shot is all lined up! Time to put the sub in position.

7. On your nav map, using your ruler, connect the two plotted positions and extend the line as far as seems good in the direction of the target's movement. Then with help on (open the little hand compass tool) you can use the compass rose on the ruler to measure the target's course.

5. Determine what your course will be at 90º to the track. I usually don't calculate anything. I use the protractor. Click up the track, draw the line to the point you guess will intersect with the right angle course and click a second time. Then draw the other side of the angle toward your sub. You'll see the angle at the vertex. Adjust until it says 90, make sure the line extends beside your sub and click a third time. This line is your course at right angles to the track. You can read the number using the compass rose on the ruler tool like you did earlier.

6. Take the course and get in about 700 yards from the track well before you have to shoot. No sense making this a pressure filled activity, we're all cool on this boat. Throttle down to 1 know when you are close enough to shoot.

7. You can just sit there with the scope down listening to your sonar tech read off the bearings. When he gets to about 340, raise the scope, preset to 350. If he's coming from the other way, when he gets to about 20, raise the scope, preset to 10. Yeah, I know you're going to peek before that to make sure he doesn't get squirrely on you. That's OK, just keep periscope exposure minimal.

8. Open two or three torpedo doors. Your scope is pointed at your shoot bearing, not locked on the ship. Shoot torpedoes as juicy parts of the ship are in the crosshairs. That is precisely where they will hit.

9. Enjoy the results.

Any questions? Anything I left out? There will be a test!

I'm thinking some screenies here and there, with a separate post over in the U-Boat section for them and I've got it!
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