Here what i have stored...are two diferent methods, one by Panthercules and a second one by DyingCrow... one uses the MiniTweaker program and the second SH Editor, not sure wich one i am using... and if the settings are exactly those described here under... any way i can share my file with you if you want, but i am not using the most common Camera Tweaks...
Here what i stored :
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The AA gun view is broquen in some subs, when you aim at side, your face goes out of the Bathube wall, the
conning tower wall and it obstruct you aimin and sight view.
The trick is to move you point of view.
Method 1 :
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by Panthercules
The fix to get this was very simple - just use Minitweaker on the cameras.dat file to change the
CameraParams Clipdistance settings to 0.45
(I did it for both dropdowns - "AA20mmPortGun" and "AA20mmStarbGun" - not sure if that's really necessary or not).
At the stock/previous settings of 0.1, the bathtub wall blocking view was there, but with these new settings,
it's not.
Method 2 :
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by DyingCrow
i found a fix to this issue, and seems somewhat simple. this is done with the S3ditor here.
steps:
-load the cameras.dat file
-expand 276:node (starboard gun)
-click the 288: node (starboard gun 1)
-on the offset fields, on the z field type 0.01 (instead of 0)
-expand the 294:node (port gun)
-click the 306:node (port gun 1)
-on the offset fields, on the z field type 0.01 (instead of 0)
this works like a charm for me, however dunno if theres any side affects. but the damn bathtub disappears for sure
the higher the value, the more you stick your face up the gun. at negative values, you will see a guy holding the gun (whoever he is), and you will see him clipping the tub wall. seems like its a bit tight in there.
may work with the 37mm aa gun, but havent even got a hold on one.
have fun.
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