View Single Post
Old 03-13-08, 08:11 AM   #12
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

The hash mark method was what we had to use in SH1/SHCE. Still had to do some paperwork to work out a solution - the whiz wheel helped a lot. That's where the idea was started with having to take two bearing readings over a period of time and letting the game do some of the calculations for you. It was a good compromise between point and shoot and doing it the hard way.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote