Hi Miner1436,
Your "converted" SH3_Guns also conflict with the guns_radar_02.dat, same guns in both .Dat`s with different Textures; i.e. = The 4_7InchDoubleT in your guns_radars_04.dat used the embedded turele.tga-Textures in the guns_radars_02.dat all guns used the guns_radars_T01.tga;guns_radars_02_O01.tga/guns_radars_T01.dds;guns_radars_02_O01.dds,
also for i.e. the AA_Guns will not have any Crew, because in SH4 there is no Weapon_Crew.dat. All doubble guns_entries has to be delete in your .DAT, beleave me, i`d has this Problem long time ago with my private SH4_MOD. You simply cannot cut, paste and rename the SH3-guns.dat for SH4. Always look in the .dat`s or better test it before you release it. I appricate your intensions, but it`s not so simply as you thought. Sorry for my bad English.
greetings
nautilus42
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