View Single Post
Old 03-07-08, 07:32 PM   #6
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

cripples get "refreshed".

The game only renders objects within... i think 30KM of the player? (i think thats the number) The object can exist beyond that as a data variable, but it isn't RENDERED unless its within a distance from the player.

When an object is rendred, the game checks its resources and says, "ok this object , has this many hps, this much armor, has this for guns, and this for equipment..ok.. up you go for everyone to see!"

When you get so far away from this object, the game doesnt render it anymore, the only thing it keeps track of is what kind of object it is, its disposition to the surface of the water, what direction its heading, and how fast its going. The rest, the game doesnt keep track of until its time to render it again. When the game does render it again, it doesnt keep track of what you did to it, it just says, "Ok.. up you go for everyone to see!"

Having said that, chasing cripples isnt something you can't do, but at a certain point they are refreshed when rendered again. This is easy to see in action, script yourself a single mission where a ship goes around in a BIG circle. (more then 30K from you) Shoot one torpedo into it, advanced the TC, and when it comes back around to where your at again, it will be undamaged, for reasons ive just described.
Ducimus is offline   Reply With Quote