Speaking of wakehomers, I haven't had to deal with those in the FFG, just the acoustic ones. Avoiding them is one thing, but you have to know what you're dealing with first. I suppose you could use the towed array to classify them. I know when I'm in the Kilo warships will invariably try to run from wakehomers like any other kind of torpedo. Since only the warships hear the torpedoes and run, falling into the trap, I never use wakehomers on cargo or supply ships as they aren't that effective there, unless you're directly behind the ship, but a normal torpedo would be just as good.
|