ME question: setting torpedo loadout
Is there a way in the Mission Editor to choose the torpedo loadout? Seems missions set to begin in, say, 1942 always come stocked with electrics preloaded and a couple of steams in reserve. The 3km range of the electrics is ok for many applications, but it would be nice to have the option of starting the mission with a mix that included steam eels for those times when you need long reach or high speed.
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Spectre
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