Hi, i have absolutly no experience in modding or the systems you are planning to implement, but if the program is running behind the scenes "watching" if you will , is it possible to swop textures in game?
This would allow on long patrols the crew textures to evolve (Beards growing) as well as the subs appearance (weathering and slime).
This ,i assume, could do the "changover" when we go to one of the static views in game like the navigation map,and when we go up top or into the control room the crew have aged a bit.
Well it's a thought, but i have no idea as to it's feasability.Textures i can make,programming i can break.The project sounds brilliant tho, good luck.
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