Those icons are in hud files allrite,
and there's American and German hud files now what with the 1.5.
It'll be lotsa work to figure out the right ItemID's for all those buttons,
which Im not even sure if I've seen them all.
Just did a little search and it appears that menu_1024_768.ini has quite a few calls for hudfiles.
I wonder if they could be those "warnings":
Code:
[G3F I115]
Name=Group warnings
Type=1026;Menu group
ItemID=0x3F0C0000
ParentID=0x3F000000
Since there's calls for something like this:
Code:
[G3F I124]
Name=Warning_NewObjective
Type=1032;Button
ItemID=0x3F0C001B
ParentID=0x3F0C0000
/snip
Mat 0=data/menu/Skins/American/gui/layout/hud.tga
/snip
ToolTipText=4309
And the tooltip that it uses could be traced back in menu.txt file to:
I cannot remember all those buttons that pops up there
but one was about "objectives",
Maybe they're not about "Group warnings" , maybe they're somewhere else,
im just thinking'a'loud now.
Anyhoo...
one just have to hassle with the values and go see what happens ingame.
Add some, take some, and start the game to see if the buttons are moving.
If not, change it back and try another item/group.
Gotta look for those popup texts since those phrases comes from menu.txt
which gives it a number and that number should be found in menu_1024_768.ini file.
Sooner or later one hits teh jackpot.
So, when the ItemID's are known, then its just a matter of moving them around,
that'll be some math to figure it out for different resolutions etc.
but im willing to bet the principle is the same as for the crewmessagebox.
IMO using ItemID's are better than the [G3F I115] label, since they stay the same.
think about all the possible changes to menu_1024_768.ini file in the future.
Well, I'll test some values and see if I find any ItemID's for those buttons.
If I find one, I guess they all should have the same ParentID.
Or maybe not.
Heh, it's "go figure" most of the time.
This could take some time, thought.