View Single Post
Old 03-03-08, 08:23 AM   #29
AkbarGulag
Samurai Navy
 
Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
Default

The line dictating the skin to use is in the Roster .cfg file. The tga should be in the .dat file. I think it is called a material?

I have only linked tga's to small things that reside in the .dats like torpedo's and bombs. Linking torpedo's and bombs to an object requires linking it as a material if using S3D.

I don't know if any of that information helps, i'm pretty noobish at all this. But I love the model of the sub, be great to see it working. Good luck
__________________
"6 days into his patrol, the first enemy ship was spotted... a trawler...


...It was at this point, Captain AkbarGulag realised how green his crew was..."
AkbarGulag is offline   Reply With Quote