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Old 03-02-08, 03:52 PM   #8
Grayson02sept1980
中国水兵
 
Join Date: Jan 2008
Location: Germany-Bayreuth
Posts: 276
Downloads: 6
Uploads: 0
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Quote:
Originally Posted by ToySoldier

Which version do ya play?
And what kind of mods?
Which realism grade?
see sig ... and... errrrr..

Real weather fix
Torpedo damage Final 2.0 (eyecatcher and worth it! )
Longer Torpedo Wakes 1.02 (eyecatcher, testing but I think they see the T1 and also T2 and T3 ... more early... better... and try to get out of the way more early... kinf of adding some realism... but not really sure if the AI is really seeing them better with this mod.. just my "feeling" so far )



Quote:
Originally Posted by ToySoldier
What is your prefered carreer?
Huh? I roam the atlantic now the second time (first career was ended by a fatal windows crash taking the whole partition with it and so... also my first career in GWX etc.)
I like it... will consider the MED and the far east maybe if this is finished by - death or end of war. Started in '42 in a IX ... and thats the next question

Quote:
Originally Posted by ToySoldier
Which boot do ya drive in there?
IXc

Quote:
Originally Posted by ToySoldier
Did ya pimp your boot?
of course!

Quote:
Originally Posted by ToySoldier
If yes with what kind of components and how good do ya feel with them?
MAN machine upgrade (the good one )
Rader
Rader warning
KDB (sonar/sound)
BOLD1


Quote:
Originally Posted by ToySoldier
If not .... why?
active sonar - useless imho and I get the feeöling the FuMo (radar) is as well...

Quote:
Originally Posted by ToySoldier
Do ya have any "eye catcher" mod´s included?
see above

Quote:
Originally Posted by ToySoldier
Maybe in the discussen there will come more questions

In diesem Sinne
Gott mit Uns
Frank B. aus K.
mhh... too lazy

and Gute Fahrt und Fette Beute! Sag ich mal so
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SH3 Commander
GWX 2.0
OLC GUI

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