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Old 02-28-08, 06:08 PM   #2
Erich Topp
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We're speaking about the game, not reality. In real life acoustic waves travel through water, depending on many factors - depth of the sea, temperature, thermal layers etc. They can mirror from the bottom, or from the sea's surface, can spread in "thermal channels". If you wish to find real acoustics physics - play Dangerous Waters)) In SH3 acoustic model is a little bit simplified. Only "blind zones" of escorts are modelled, and triangular "searchlight" scheme, when depth, on which you will be undetected, depends on the distance from escort.
ASDIC systems could work in both modes, as I know - Active and passive search. However, passive search requires slower speed and better conditions to perform.

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Yep, thats y u can go flankspeed on surface if ur 300 meters
Maybe I am wrong, but in real life diesel sound on flank speed will be hearable on this distance. Real commanders use "silent approach" on electric engines on surface on such distances..
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