Quote:
Originally Posted by grim0r
Graphics : NVIDIA GeForce 7800 GT
Processor : AMD Athlon(tm) 64 Processor 3400+, MMX, 3DNow, ~2.2GHz
Memory : 1024MB RAM
probably did'nt explain bug two properly but any time the ship had a collision it would'nt repair the damage, from what I can remember this was quite a well known bug.
I'm pretty sure it isnt my hardware because apart from some well known bugs it ran brilliantly.
Thanks for the replies, looks like the only way to see the changes is too find out for myself. 
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My 2.2GHz Athlon XP 3200+ can't handle more than 2048 TC while keeping the FPS above 10 (not to slow down the machine).
By not repairing the damage, you mean the holes don't disappear OR that the damaged parts don't get repaired in the Systems screen?