Quote:
Originally Posted by MarkShot
Okay, I see what you are talking about.
Now, here is a problem for me. Suppose it early 42 and I don't want to go back out until early 43. If my barracks date stays in early 42, then I will be unable to apply upgrades to my sub appropriate for 43 despite being able to set sail one year later.
How, can I get the barracks date to reflect the same time period as the patrol date?
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That's the problem. Changing the career files (Patrols_0.cfg etc) has a habit of upsetting SH3 (understandably - they expect the files to be as they left them).
SH3 takes the last patrol end date and adds the days in base value to give you a new patrol start date. This is "invisible" to the player. In barracks the user will see the date the last patrol ended plus any days added for repairs and/or upgrades.
However, even this simple logic fails when the repairs/upgrades take longer than the days in base setting - under certain circumstances this creates a situation where your barracks date is
later than the patrol start date will be!
Now if in the meantime you adjust Patrols_0.cfg so you can get the latest upgrades you're not changing a date that SH3 relies upon. Thus, after adding your new upgrades, you can be well after the date that SH3 calculates for you.
I suppose I'm simply trying to say that the barracks date is not directly connected to the patrol date.
I guess what you could *try* is to take the date you want to start, subtract 40 or so days, write that date to Patrols_0.cfg but the days value between the date you want to start and the last patrol end date to Basic.cfg then apply your upgrades. BUT after applying your upgrades ensure you start the patrol, if you don't then you will travel back in time when you next load the patrol.
I dunno whether this will work, but it's prolly worth a try.