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Old 02-23-08, 12:12 PM   #8
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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Originally Posted by jas39
Hi, I have a couple of questions regarding the supermod...
Hello. Here are your answers

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1. In SH3 community manual, there is a spoiler section that lists the enemy moored capital ships (location and date) under the HUNTING GROUNDS heading. Is the information the same in GWX? If not, where can I find the info?
Some of the information for stock SH3 applies for GWX. More detailed information concerning hunting grounds can be found in the GWX Manual.

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3. In the GWX JSGME options, which can be accessed after installing GWX, there is a "merged campaign" mod. Anyone know what this is?
Once again the GWX Manual has all the answers. The Merged Campaign option installs all the campaign files together for all the operational theaters. If you have a low spec computer keep the default option that just loads the Atlantic. if you want to hunt in the med, the Black Sea or the Indian ocean you need the relevant capaign files or the merged campaign (all of them together). More information can be found in the GWX Manual.

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4. I actually liked the lighter undersea water colors, although I know that GWX made them darker for the sake of realism. Do you know how I can modify the brightness of the undersea water colors to make them brighter again (like in stock SH3) so that I can view my submerged uboat more clearly?
You can change the colour of the water via SH3Cmdr if you wish. The water settings are under the "SH3 Options"-"Game Settings" menu.

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Other than these, i must say that I am very thankful for the GWX Team for producing such a freeware mod, which I find almost perfect, and I am proud to have donated for using it!
We're very glad you like it
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