From what I understand, it's always been notoriously hard for modders to script actual events accurately in the campaign layers. Imagine if you did try....how would you control the outcomes of the battles in the SH4 engine so that they mirrored the true to life events?
I tend to ignore the big events like the Battle of Midway and Pearl Harbor. I just role play it as if I had no advance knowledge of it (as I really wouldn't have!) and was in the wrong place in the wrong time.
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They don’t think it be like it is, but it do.
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