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Old 02-21-08, 04:07 PM   #8
swdw
Grey Wolf
 
Join Date: Sep 2007
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Quote:
Originally Posted by bcarter3
Awesome post Cpt. Sinky, thank you so much.

If the failure rate is so high on the Mk. 14's why would you even carry any? Why not swap out the full inventory for Mk. 10's instead. Yes I know they are steam, have a slightly shorter range and only one speed setting (as far as I can tell), but wouldnt you rather have reliability vs. range?

I know when I set up for an ambush I sit 1000-2000 yards away. It seems that the Mk 10's would still work in this scenario, or am I missing something obvious here?
MK 10's have a smaller warhead and require more hits. In real life they could not be set by the TDC and I ran across a reference to the fact they had more problems with the azimuth gyro (stability) than the Mk14. So once the fish was in the tube you needed to keep a constant AOB, not close the range, and hope the target didn't change speed before firing. Azimuth gyro problems result in more frequent problems like circle runners. They also ran deeper than the depth setting used.

We're doing some digging, but some mods may not even have had a gyro angle setting, but not sure yet.

They sufferedd from duds too but not quite as high a number as the Mk14. This was because of the slower speed and less mass.
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