Thread: [WIP] Air Layer
View Single Post
Old 02-21-08, 08:30 AM   #40
AkbarGulag
Samurai Navy
 
Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
Default

More work done here... Still plenty to do though

Compiled by AkbarGulag, Donut, Digital_Trucker and Captain_Haplo

0.4b Alpha
----------


-Removed more 'un-needed' files.
-Added ASW_F1M_Pete.
-Cleaned Names.cfg
-Added ASW_H6Kb this is a XXXX only version of the H6K. As the H6K only appears to carry XXXXXXX.
-Changed MinHeight of ASW_H6K, ASW_H6Kb from 50-XX metres This is in response to constant AI Suicide.
-Airstrike.cfg has VERY LOW enemy activity.
-Disabled XXXXXXX


0.5 Alpha
---------


- Val and Zero JP Aircraft now both have ranges of 200km only. This reflects their purely carrier roles.
-Added H8K2 Aircraft, definition of ASW_H8K2. Has increased Range.
-Rework of all plane ranges due to earlier figures being for unloaded aircraft.
-Added and modified all other aircraft .cfg files for ensured range restriction.
-Removed second generation Radar from H6K aircraft.
-Added Radar to Q1W1 Aircraft.
-Added and modified all aircraft .sns files.
-Changes to entry dates for 1st and 2nd generation Radar on all aircraft, historic values taken from at least two sources.
__________________
"6 days into his patrol, the first enemy ship was spotted... a trawler...


...It was at this point, Captain AkbarGulag realised how green his crew was..."
AkbarGulag is offline   Reply With Quote