Well, do you want to have your leg cutted instead of curing your kneel one day?)) I guess not. In reality ships could take 70-80 shell hits to sink. Hits. Not shots. Reducing "killing shot" probability didn't removes the split problem at all. And why? 'cause of "hollywood effects"? Eyes-candy of flying debris? Bah.
Good news, anyway)) More work to do after release for tweaking mod.
Problems are in the heads first, in the mods second. Damn, it's so hard to lower damage radius? Few mins in the tweaker program. "Hollywood effects" is more important, yeah?
Last edited by Erich Topp; 02-19-08 at 10:38 AM.
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