Searching thru all the topics it is hard to find answers about what files can be edited and saved as edited.
There are normal .mis files that create the .mis and .tsr files. We are all acquainted with those.
Then there are Rnd Layer which opens Random Groups into the editor (but how do you know it is a Rnd Layer ??)
Then there are the Scripted Layer for non-random units (How do you know what is what ?)
Then there are MapNotes Layer for map notes only (again how do you know it is a mapnotes layer ?)
Then there are LandUnits Layer for ports,aerodromes,shore batteries, etc. (how do you know again which file this is ??)
I have been trying to edit the campaign_LOC layer file which shows the names of locations and the ports. I can add and edit new ports and names but it will not save them in the file.
Is this a limitation of the editor where we have to hand write down all the information for the new add and then open up notepad and add it in text ??
Are there some tools out there that can save the file as edited in the editor ??
Is there a more up to date SH4 Editor tutorial other than the splendid SH3 editor description ??
campaign_LOC saves off as a 1k file with nothing in it after editing the original which is 467kb in size. Why ???
Please, some assistance....
Thanks
Jib01

:hmm: :hmm: :hmm: